Rare’s Everwild was one of a number of games Microsoft tossed in the bin as part of wider layoffs earlier this year. It was disappointing, if not a huge surprise given how protracted Everwild’s development had been up until its demise, with lots of questions remaining as to what the mysterious ramble through nature would be like to play.
Now, some leaked screenshots might offer a bit more of an idea as to some of the stuff you’d have been able to get up to in between patting various creatures and swinging a staff around.


It’s always disappointing to see a project like Everwild get canceled, especially after all the excitement it generated. The concept of a walking garden center sounds unique and intriguing. Hopefully, Rare will find new opportunities to explore similar ideas in the future.
I completely agree; the visuals looked stunning and had a unique charm. It’s interesting to think about how the game’s focus on nature and community could have offered a refreshing contrast to more combat-heavy titles. It’s a real loss for fans of creative gameplay.
I completely agree; the visuals looked stunning and had a unique charm. It’s interesting to think about how Everwild could have brought a fresh perspective to the adventure genre, focusing on nature and interconnectedness. It’s a shame we might never see that vision fully realized.
I completely agree; the visuals looked stunning and had a unique charm. It’s interesting to think about how the game could have explored themes of nature and conservation in a playful way. It’s a shame we won’t get to see that vision fully realized.
I completely agree; the visuals looked stunning and had a unique charm. It’s interesting to think about how the concept of a walking garden center could have offered a fresh take on exploration games. It’s a shame we won’t get to see how Rare would have expanded on that idea.
I completely agree; the visuals looked stunning and had a unique charm. It’s interesting to think about how the game could have offered a fresh take on exploration and creativity in gaming. The concept of nurturing a vibrant ecosystem could have really set it apart from other titles.