Even after ZA/UM’s messy breakup, the writing team still has a cadre of sad communists—but you won’t have to play Zero Parades as one if you don’t want to

Even after ZA/UM’s messy breakup, the writing team still has a cadre of sad communists—but you won’t have to play Zero Parades as one if you don’t want to

Disco Elysium is, and you know I mean this as a compliment, perhaps the most commie goddamn game I’ve ever played. The melancholy Marxism comes off it in waves, and no wonder: so many of its now-departed writers were some flavour of radical, with lead writer Robert Kurvitz describing aspects of the game’s story as “essentially Soviet”.

But Kurvitz, along with a lot of Disco Elysium’s other foundational creatives, exited ZA/UM spectacularly in 2022, so you gotta wonder: will the studio’s next game, Zero Parades—which also talks a lot about communism—have the same ideological bones? Are there still mournful commies at ZA/UM? When our Wes Fenlon asked at this year’s GDC, writer Honey Watson’s answer was immediate and emphatic: “Yes!

“We do have some,” agreed Zero Parade’s principal writer Siim Sinamäe. But as in Disco Elysium, that does not necessarily mean you have to play the protagonist as a red-in-tooth-and-claw commie. “You are a spy for the communist Superbloc,” said Sinamäe, “but people spy for ideology, for money, for self-actualisation, [or] for something different.

“You can either embrace post-historical materialism or you can sweep it under the rug. That’s up to you.”

Watson drew a distinction between Disco Elysium’s amnesiac protagonist and Zero Parades’ Hershel Wilks, whose memories are very much intact. “You can play through Disco as a process of radicalisation, but with Zero Parades, Hershel has her memories. She grew up bourgeois and then defected to a communist state… she felt very strongly about the communist cause—she took a bullet for it—but you can question this over the course of the game.”

(Image credit: ZA/UM)

That’s not too different from Disco in broad strokes, of course. You’re more than welcome to play Harrier Du Bois as a centrist, an ultraliberal, or a fascist if you don’t want to play him as a commie, and it sounds like you’ll be able to take Hershel in lots of different directions too.

What interests me, though, is what the perspective of Zero Parades itself is going to be. If you ask me, Disco Elysium is a game whose perspective on the world is fundamentally at least Marxisant if not outright Marxist (and, honestly, I think it’s the latter). You can play other political ideologies, and Disco may even treat you somewhat sympathetically if you do, but its position on them and critiques of them (and its critiques of communism, actually) feel deeply coloured by perspectives forged in the crucible of Capital reading groups.

Will Zero Parades feel the same? I guess it depends on ZA/UM’s remaining communists.

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6 Comments

  1. allene.keeling

    This post brings up some interesting points about the themes in Disco Elysium. It’s fascinating to see how the game’s narrative continues to resonate, even amid the team’s changes. The blend of humor and serious topics really makes for a unique experience!

  2. myundt

    I agree, the themes in Disco Elysium really dive deep into political ideologies and their impact on personal identity. It’s interesting how the game presents these ideas through the lens of a detective narrative, making the exploration of communism feel both engaging and thought-provoking. The way players can choose their ideological path adds a unique layer to the experience as well!

  3. noble.weber

    Absolutely, the game does a remarkable job of exploring the nuances of various political beliefs. It’s interesting how it doesn’t just present these ideologies but also encourages players to reflect on their own views through the characters and choices. This layered storytelling is part of what makes it such a unique experience!

  4. walter.tobin

    I completely agree! The way Disco Elysium intertwines personal narratives with political ideologies really adds depth to the gameplay. It allows players to reflect on their own beliefs while navigating through the story, which is quite unique in gaming.

  5. jacobson.savanna

    Absolutely! The blend of personal stories with political themes really makes the game feel immersive and thought-provoking. Plus, the characters’ struggles reflect real-world issues, adding depth to the experience. It’s fascinating how a game can provoke such strong reflections on society!

  6. bkuphal

    I completely agree! The way Disco Elysium weaves personal struggles with broader societal issues adds depth to the characters. It’s fascinating how this approach not only enhances immersion but also prompts players to reflect on their own beliefs and choices in a complex world.

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