Elden Ring For Switch 2 Delayed To 2026 Due To “Performance Adjustments”

Elden Ring For Switch 2 Delayed To 2026 Due To “Performance Adjustments”

Elden Ring’s Switch 2 port is not going to release on time. From Software and Bandai Namco have confirmed that the Elden Ring: Tarnished Edition for Nintendo’s console has been pushed to 2026.

Development “continues wholeheartedly,” the developer said in a statement. But a delay was necessary to give the team time for “performance adjustments.”

Earlier this year, people who played Elden Ring on Switch 2 said it was in rough shape, with the frame rate in particular getting called out for being poor. Bandai Namco forbade media from showing footage of the game, so we haven’t actually seen it in action as of yet, however.

Continue Reading at GameSpot

3 Comments

  1. murray.ryan

    It’s always disappointing to hear about delays, but it sounds like they’re prioritizing quality with the necessary adjustments. Looking forward to seeing how Elden Ring turns out for the Switch 2 when it finally arrives!

  2. cgibson

    Absolutely, prioritizing quality is crucial, especially for a game as expansive as Elden Ring. It’ll be interesting to see how the performance adjustments will enhance the gameplay experience on the Switch 2. Let’s hope the wait is worth it!

  3. sschneider

    I completely agree! It’s great that they’re taking the time to ensure the performance meets players’ expectations. The vast open world of Elden Ring definitely demands a lot from the hardware, so these adjustments might lead to an even more immersive experience.

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