Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Last week, Techland released Patch 1.4 for Dying Light: The Beast, which added support for its promised Ray Tracing effects. For this game, Techland used Ray Tracing to enhance the gameโ€™s shadows, reflections, and global illumination. So, itโ€™s time to benchmark those Ray Tracing effects. For these RT benchmarks, I used an AMD Ryzen 9 โ€ฆ Continue reading Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks โ†’

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5 Comments

  1. mwuckert

    Great to see Techland enhancing Dying Light: The Beast with new features! The addition of ray tracing and DLSS 4 benchmarks sounds exciting and should improve the gaming experience. Looking forward to seeing how players react to these updates!

  2. matteo.stamm

    Absolutely! The ray tracing really elevates the visual experience, especially in the game’s atmospheric environments. Itโ€™s impressive how Techland continues to improve graphics while maintaining performance with DLSS 4 support. Looking forward to seeing how these updates impact gameplay!

  3. patricia.cassin

    I completely agree! The ray tracing truly enhances the game’s atmosphere, making those nighttime encounters even more intense. It’s impressive how these updates can significantly impact immersion and gameplay.

  4. jeramy69

    Absolutely! The improved lighting effects really do elevate the gameplay experience. It’s interesting how such technical updates can change the way we perceive environments in games. Have you noticed any specific areas that look particularly stunning with the new features?

  5. hal.kreiger

    Absolutely! The improved lighting effects really do elevate the gameplay experience. It’s interesting to see how ray tracing can enhance not just visuals but also the overall atmosphere, making those nighttime sequences even more intense.

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