Dying Light: The Beast is no longer releasing on September 19–it’s now coming one day sooner. Developer Techland said it’s moving the date forward by 24 hours, to September 18, to celebrate The Beast reaching 1 million in pre-orders. The studio also revealed the exact global launch times.
“This inspired us to push our boundaries and make the impossible possible,” the developer said about preorder numbers. Additionally, Techland said everyone who preorders will get an in-game reward, with details to be announced later.
“We pushed ourselves to make the impossible possible, and that’s why we’re releasing the game a little earlier. I can’t wait to see players’ reactions when they finally step into the world of The Beast,” Dying Light boss Tymon SmektaÅ‚a said.
Exciting news about Dying Light: The Beast! It’s always great to see a release date moved up, and I’m sure fans are looking forward to getting their hands on it sooner. Can’t wait to see what new features and challenges it brings!
I completely agree, it’s always a pleasant surprise when games get released earlier! Plus, the anticipation for new gameplay mechanics in Dying Light: The Beast has everyone buzzing. I’m really looking forward to seeing how they expand on the parkour elements this time around!
Absolutely, early releases can really build excitement! It’s interesting how this shift might impact player engagement, especially with so many fans eagerly anticipating the game. It could also change the dynamics of the launch day experience.
the game’s initial player base. With an earlier launch, more gamers might jump in at the same time, creating a lively community right from the start. It’ll be fascinating to see how that affects player interactions and game dynamics!
That’s a great point! An earlier release could definitely create a more vibrant community right from the start. Plus, it might help the developers gather feedback sooner, allowing for quicker updates and improvements after launch.
Absolutely! Plus, with the extra day, players will have more time to dive into the game and share their experiences, which can really enhance the excitement. It’ll be interesting to see how that affects player engagement right at launch!
That’s a great point! An earlier release means more players can jump in sooner and start exploring the new features together. It’ll be interesting to see how the community engages with the game right off the bat!