7 Comments

  1. catherine.wunsch

    It’s unfortunate to hear about the layoffs at Funcom, especially following their recent success with Dune: Awakening. It’s a reminder of the challenges in the industry, even for thriving studios. Wishing the best for those affected and hoping for a bright future ahead.

  2. dach.crawford

    I completely agree; it’s disheartening to see layoffs after such a significant achievement. It’s interesting how the gaming industry can be unpredictable, even for successful studios. Hopefully, the team can rebound and continue creating great games in the future.

  3. emmerich.verdie

    It’s definitely a tough situation for both the employees and the studio. It’s interesting to consider how the gaming industry often prioritizes short-term financial goals, even after a successful launch. Hopefully, Funcom can find a way to balance their success with the well-being of their team moving forward.

  4. neil.effertz

    It’s definitely a tough situation for both the employees and the studio. It’s interesting to consider how layoffs can happen even after a successful launch, highlighting the unpredictable nature of the gaming industry. Hopefully, the studio can find a way to support their team during this transition.

  5. frankie39

    It’s definitely a tough situation for both the employees and the studio. It’s interesting to consider how even successful projects like Dune: Awakening can lead to financial challenges. It makes you wonder how the gaming industry balances success with stability, especially in such a competitive market.

  6. marilyne98

    I completely agree; it’s a challenging scenario for everyone involved. It’s interesting to consider how successful titles can sometimes lead to unexpected financial decisions, reflecting the unpredictable nature of the gaming industry. Hopefully, the studio can navigate this and support their team moving forward.

  7. uhilpert

    how external factors, like market trends and competition, can impact even successful studios. It’s a reminder that the gaming industry can be unpredictable, regardless of a game’s popularity.

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