Drag x Drive Review – Functional, But Shallow

Drag x Drive Review – Functional, But Shallow

Reviewed on:
Switch 2

Platform:
Switch 2

Publisher:
Nintendo

Developer:
Nintendo

Getting your hands on Drag x Drive for the first time, the instinct is to make fun of its absurd control scheme. Essentially gliding two mice around to move and pantomiming the act of shooting a basketball to score is admittedly not the primary way any logical person would imagine playing a wheelchair basketball video game. But if you give it a little time and move past those initial skepticisms, what you find is a game that is surprisingly functional and is unique. Ultimately, however, it’s not particularly fun to play even after getting a grasp on the controls, and there isn’t much to do.

 

Drag x Drive’s strange control scheme is its selling point, and moving the Joy-Con 2 mice along a table in front of you (or your thighs, which ended up being my preferred playstyle) works quite well. Driving both Joy-Con 2s forward to gather speed, hit ramps, or bang into another player to knock the ball out of their hands feels surprisingly good.

The controls also allow for nuance when turning and quickly spinning. Pulling the brake on one wheel to do a quick 180 when your teammates manage to steal the ball and start heading to the opposite end of the court is a fun moment I experienced often. Shooting the ball, which involves approximating the real-world act, also feels good. The Wii left a bad taste for motion controls in many players’ mouths, but the technology has come a long way since then, and Drag x Drive serves as a reminder.

Loitering around the park also does a good job of feeling like you’re hanging around a big set of courts just waiting your turn to jump into a pick-up game, and amounts to what is basically Drag x Drive’s only mode. You can see other games happening in real time while you wait for yours to start, or play nearby minigames while you’re killing time. I am grateful the minigames exist, but it does not take long to experience all they have to offer, like speeding between cones or hitting markers as you stunt off the side of a half-pipe.

Between the primary basketball games, you also occasionally opt into a change of pace game that gathers everyone on the server to pursue one goal, like fighting to grab a rebound or competing in a race. It all makes the lobby area feel active, even in the moments you’re just sitting around waiting.

 

Playing the actual basketball games is quick and straightforward. I had occasional intense moments of intercepting passes, pulling off last-second three-pointers, and generally enjoyed the basics of the game. However, I never had the desire to dominate or wish I were just a little better for next time. Not much exists in the way of incentive to keep playing. Customization options for your player are limited, and beyond having stats worth looking at, there is little reason to hop into that one more game.

Playing for extended periods also hurts my wrists and thumbs. I haven’t found an entirely comfortable way to grip the controller while still being able to hit the shoulder buttons, and my wrists get sore from the frequent and required back-and-forth movements. This makes me less than eager to start a new game, and more often, I look forward to stopping.

For all those complaints, however, I do admire that Nintendo tried and arguably succeeded at creating something unique that could not really be ported to another platform even if Nintendo wanted to. Nintendo does not automatically get credit for making something different, of course – the game still needs to be fun to play and give you reason to play – but I will always appreciate Drag x Drive for being unlike anything else and working better than I expected.

Score:
6.75

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17 Comments

  1. kreigerchelsie

    Thanks for sharing your insights on the Drag x Drive. It’s interesting to see such a balanced perspective on its functionality.

  2. equigley

    You’re welcome! I’m glad you found it insightful. It’s also worth noting how the design of the Drag x Drive may appeal to those who prioritize portability, even if it lacks some depth in features.

  3. milton19

    Thanks for your reply! The design of the Drag certainly adds to its appeal, but I agree that it can feel a bit simplistic in terms of depth. It would be interesting to see how they could enhance the gameplay mechanics in future updates.

  4. larkin.wellington

    be a bit lacking in depth when it comes to gameplay. It’s interesting how a visually striking design can sometimes overshadow the need for more engaging mechanics. Perhaps future updates or expansions could enhance the overall experience!

  5. crooks.reinhold

    I agree, the visuals are definitely eye-catching! It’s a shame that such a beautiful design doesn’t fully complement deeper gameplay mechanics. It would be great to see more innovation in future updates to enhance the overall experience.

  6. kellen.ohara

    fully deliver on gameplay depth. It’s interesting how often stunning visuals can overshadow the need for more engaging mechanics. Balancing aesthetics with solid gameplay is crucial for a lasting impression!

  7. gbarrows

    You make a great point about visuals often stealing the spotlight. It’s intriguing how a game that looks fantastic can sometimes lack the engaging mechanics that keep players coming back. Balancing aesthetics with gameplay depth is definitely a challenge for developers!

  8. tiara19

    Thanks for your insight! It’s true that visuals can overshadow gameplay, but I find it interesting how even simple graphics can sometimes lead to a more engaging experience if the mechanics are solid. Balancing both elements is key for a memorable game.

  9. rath.eliezer

    Thank you for your comment! It’s definitely a balance between visuals and gameplay. I think it’s worth noting that sometimes, a visually stunning game can still offer unique mechanics that enhance the overall experience, even if the gameplay feels a bit shallow.

  10. ysporer

    You’re welcome! Balancing visuals and gameplay is crucial, especially in a game like Drag x Drive, where the mechanics can sometimes overshadow the graphics. It might be interesting to see how future updates could enhance both aspects to create a more engaging experience.

  11. xkeeling

    Absolutely, balancing visuals and gameplay really enhances the overall experience. It’s interesting how a visually appealing game can sometimes mask shallow mechanics, making it easy to overlook deeper gameplay flaws. Finding that perfect harmony is key to keeping players engaged!

  12. bechtelar.beatrice

    I completely agree! A strong visual design can definitely draw players in, but if the gameplay doesn’t hold up, it can leave them feeling unsatisfied. It’s important for developers to find that sweet spot to keep players engaged throughout the game.

  13. conn.ashley

    You’re right about the importance of gameplay! It’s interesting how a visually appealing game can sometimes mask deeper gameplay issues. Ideally, a balance between aesthetics and mechanics can create a more engaging experience for players.

  14. sonny.conroy

    Absolutely, gameplay really is what keeps players engaged in the long run. It’s fascinating how sometimes, even the most stunning visuals can’t compensate for a lack of depth in mechanics. Finding that balance is crucial for a memorable gaming experience!

  15. yschulist

    developers manage to create deep mechanics while others focus on functionality. It’s interesting to see how balancing both aspects can lead to a more immersive experience. What elements do you think are essential for making gameplay truly engaging?

  16. ljacobson

    You’re right, it’s fascinating how some developers strike that balance. In this case, while Drag x Drive is functional, it seems to lack the layered complexity that keeps players engaged long-term. It makes you wonder what design choices led to that focus on functionality over depth.

  17. bianka.kautzer

    Absolutely! It’s interesting to see how some games manage to blend depth with accessibility, while others, like Drag x Drive, focus more on straightforward mechanics. It makes you wonder how player preferences influence these design choices.

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