DOOM dev id Software was β€œtoying around” with game ideas before Xbox layoffs gutted it β€” a John Wick-style β€œGun Fu” game and Perfect Dark were in consideration

DOOM dev id Software was “toying around” with game ideas before Xbox layoffs gutted it β€” a John Wick-style “Gun Fu” game and Perfect Dark were in consideration

While the ZeniMax and Bethesda studio id Software is best known for its DOOM games β€” including both the classic titles as well as the modern installments DOOM 2016, DOOM Eternal, and DOOM: The Dark Ages β€” it’s explored other properties and ideas in the past, and has reportedly been “toying around” with doing so again.

…That is, until the developer was slammed by layoffs this week that came as part of a larger “reset” for Xbox and its first-party teams that’s seen 3,200 roles cut and four studios divested from Microsoft’s Xbox Game Studios portfolio.

Early reports suggested that half of id Software was discharged from Microsoft and Xbox, with some follow-up digging indicating that the situation is even worse, as 40 remote employees have reportedly been let go as well.

Described as a “bloodbath” by one former dev, the cuts have seemingly made it extremely unlikely that id’s ideas for non-DOOM projects will ever be developed (especially with Xbox directing ZeniMax/Bethesda to focus on core IPs). A new report from GamesBeat, though, gives some insight into what those concepts were.

Aside from a multiplayer-focused DOOM game with co-op, the studio was also considering a game heavily inspired by the John Wick films called Fury, a new entry in the Perfect Dark series, and a survival-focused Western game with robots called Ironwood.

The Initiative’s Perfect Dark reboot may have been canceled, but I would have loved to see id Software develop a new entry in the long-dormant franchise. Alas. (Image credit: Xbox Game Studios)

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Fury was a new original property pitched by id Software’s studio co-director and game director Hugo Martin, with “elements of sci-fi, noir, and Louisiana and Chicago gangsters” and “a modern, cyberpunk-like feel.” Notably, it had a “Gun Fu” gameplay style that blended gunplay with martial arts melee combat, and was intended to feel like a playable John Wick movie. It was never greenlit.

Allegedly, id was also exploring the possibility of making a Perfect Dark game. The Initiative’s Perfect Dark reboot was canceled last year when Microsoft and Xbox shuttered the studio; with nobody else working on a new installment in the 2000s stealth-action shooter series, id considered doing so and reportedly even had concept art drafted.

Finally, there’s Ironwood. Very little is known about it other than that it would be set in a Western environment with robots and survival gameplay, though it’s been said it would be very similar to the popular HBO TV show Westworld.

Personally, I think the concept for Fury sounds incredibly cool, and I’d love to have seen the full id Software team make a Perfect Dark game. With over half the studio now gone, however, the chances of anything other than a DOOM title being made seem extremely slim.

Perhaps one day, several years into the future, id will be able to explore some of these concepts further. With Xbox CEO Asha Sharma aiming to “move faster” with its biggest franchises, though, I doubt that would happen anytime soon.

How are you feeling about Microsoft’s mass Xbox layoffs, and the major impact they’ve had on id Software? I’m curious, so let me know in the comments below as well as in our poll.

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