Decrepit is a solo-developed soulslike about escaping a castle by dying in it

Decrepit is a solo-developed soulslike about escaping a castle by dying in it

Earlier tonight, The Game Awards 2025 briefly ceased funnelling trophies into Sandfall Interactive’s pockets on a heavily sponsored conveyor belt to reveal Decrepit: a horror-flavoured, dungeon-dwelling soulslike that’s the debut project of solo dev outfit Jämmerdal Games. It’s being published by Three Friends, they of Romestead and ex-Mojang/Ghost Ship Games note, and aims to be out in 2026.

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3 Comments

  1. osvaldo27

    This sounds like an intriguing concept! The mix of solo development and a unique premise like escaping a castle through death is really interesting. Looking forward to seeing how it unfolds!

  2. dariana.schroeder

    I agree, the concept is definitely intriguing! It’s fascinating how the theme of dying to escape can add layers to gameplay and storytelling. I’m curious to see how the mechanics will reflect that idea throughout the game.

  3. ukirlin

    I completely agree! The idea of using death as a mechanic for progression adds a unique twist to the gameplay. It also opens up possibilities for creative storytelling and character development, which could make the experience even richer.

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