Dead As Disco Fills My Hi-Fi Rush-Shaped Void

Dead As Disco Fills My Hi-Fi Rush-Shaped Void

Ever since Hi-Fi Rush elegantly merged high-octane combat with musical beats, I’ve been craving more action games fueled by music. Dead As Disco is now out in early access, and it’s exactly the kind of game that follows in those footsteps while doing enough to stand out.

Beats That Kill

While both Dead As Disco and Hi-Fi Rush are music-oriented action games, Dead As Disco leans more toward Arkham Asylum than Devil May Cry in its combat. You have a counter button for most incoming attacks, certain moves need to be dodged, there is a finisher sequence after landing a few hits, and a takedown system for easy kills. Charlie Disco, the main character, snaps between enemies, and while positioning matters at times, especially when dodging, there is a slight magnetic feel to his movement that makes switching targets effortless.

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