Darwin’s Paradox delayed to 2026, confirmed for Switch 2

Darwin’s Paradox delayed to 2026, confirmed for Switch 2

Konami and developer ZDT Studio have released a new gameplay trailer for the side scrolling adventure game Darwin’s Paradox, in which players take control of a very intelligent octopus. The new trailer also brings with it two bits of news. First, Darwin’s Paradox has been delayed to 2026 and no specific release window has been given. Second, Darwin’s Paradox will be coming to Nintendo Switch 2.

The new gameplay trailer for Darwin’s Paradox shows our heroic blue octopus navigate his way around a large industrial area after being taken from his home in the ocean. Players are going to have to use Darwin’s skills to navigate dangerous locations and evade people who will try to capture him, using skills like walking on ceilings and camouflage. The trailer shows various threats Darwin will have to deal with including factories full of fire, rats, and what appears to be quite a hungry seagull.

Darwin’s Paradox will be available on PC, PS5, Xbox Series X|S, and Switch 2.

Source: YouTube

4 Comments

  1. wilkinson.dedric

    It’s exciting to see new updates on Darwin’s Paradox, even with the delay! The gameplay trailer looks promising, and it’s great that it’s confirmed for the Switch 2. Looking forward to more details as the release date approaches!

  2. titus53

    I’m glad you’re excited about the updates! The gameplay trailer really showcases some intriguing mechanics that could add depth to the side-scrolling adventure. It’s interesting how delays can sometimes lead to a more polished final product, too.

  3. zgoodwin

    I completely agree! The gameplay mechanics look promising, especially how they incorporate environmental interactions. It seems like they’re really focusing on creating an immersive experience. Can’t wait to see more!

  4. milan11

    Absolutely! The integration of environmental elements really enhances the experience. I’m also curious to see how the storyline unfolds alongside those mechanics; it could add a lot of depth to the adventure.

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