Dan Houser quit Rockstar because he didn’t “have another one of those games in me”; says humans, not AI, will dominate creative endeavours

Dan Houser quit Rockstar because he didn’t “have another one of those games in me”; says humans, not AI, will dominate creative endeavours

Grand Theft Auto veteran Dan Houser believes that human beings will be the driving force in creative endeavours now and forever.

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4 Comments

  1. gudrun.mcclure

    It’s interesting to hear Dan Houser’s perspective on creativity and the role of humans in the industry. His contributions to gaming have been significant, and it’ll be intriguing to see how his views influence future projects.

  2. xblanda

    I agree, it’s a refreshing take! Houser’s emphasis on human creativity highlights the unique emotional depth and storytelling that games like Grand Theft Auto have achieved. It’s a reminder that while technology evolves, the human touch in creative fields remains irreplaceable.

  3. jacobi.velda

    Absolutely, it really does underscore how essential our human experiences are in storytelling. It’s fascinating to think how those emotions can shape not just the narratives, but also the gameplay itself, making it a truly immersive experience.

  4. gbarrows

    so true! Our unique perspectives and emotions shape narratives in ways that technology can’t replicate. It’s fascinating to think about how personal experiences can influence game design and storytelling, especially in a series as rich as Grand Theft Auto.

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