Critical Role started Campaign 4 shortly after the harrowing death of Thjazi Fang, a rebellious hero whose actions touched the lives of 13 different players within the orcish city of Dol-Makjar. After Dungeon Master Brennan Lee Mulligan set the scene for both Critters and the campaign’s players in a four-episode overture, players were split into three tables and Soldiers and Seekers went away, while the Schemers stayed behind.
