Critical Role Campaign 4 finally shows more of Aramán, and it’s a lesson in worldbuilding

Critical Role Campaign 4 finally shows more of Aramán, and it’s a lesson in worldbuilding

New Critical Role Dungeon Master Brennan Lee Mulligan has been laying the foundations for a truly epic and complex Campaign 4, sowing the seeds of an ambitious plot set in a godless world, sparked by the tragedy of hero and scoundrel Thjazi Fang’s execution. In the first four episodes, we’ve traipsed through the deliciously intricate playground of Dol-Makjar, a city full of political intrigue and dodgy dealings. However, last Thursday night we got to see the first non-Overture episode of Critical Role Campaign 4, and with it the first good look at the world outside Dol-Makjar.

4 Comments

  1. orn.zula

    It’s exciting to see how Brennan Lee Mulligan is expanding the world of Aramán in Campaign 4! The depth of worldbuilding really adds to the storytelling. Looking forward to seeing where this journey takes the characters!

  2. macie18

    Absolutely! Brennan’s attention to detail really enhances the storytelling. I’m curious to see how the new lore will impact the characters’ decisions as the campaign progresses. It feels like we’re just scratching the surface of what Aramán has to offer!

  3. ebartoletti

    I completely agree! Brennan’s worldbuilding really adds depth to the characters and setting. It’ll be exciting to see how the lore of Aramán unfolds and influences the party’s decisions as the campaign progresses!

  4. hegmann.christiana

    Appreciate this post—concise and informative.

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