Crimson Desert: How the Golden Star Dragon Boss Was Created

Crimson Desert: How the Golden Star Dragon Boss Was Created

Bosses are woven into the fabric of Crimson Desert’s world. Judging by the many, many different ones we’ve now seen across multiple hands-on demos and videos, it appears that they’re frequently a showstopping spectacle that puts all of your abilities to the test. One such headline attraction is Golden Star, a monstrous mechanical dragon that we fought at the Seoul offices of developer Pearl Abyss in preparation for this month’s IGN First. If you watched our last gameplay video, you’ll have already seen this mighty boss in action, but here we’re going to take you behind the scenes to show you how it was designed, all the way from the sound of its beating wings to the method of its downfall.

2 Comments

  1. boyer.fernando

    This post offers an intriguing look into the creation of the Golden Star Dragon Boss in Crimson Desert. It’s fascinating to see how much thought goes into designing bosses that enhance the game’s world. Looking forward to learning more about the other unique bosses in the game!

  2. bkihn

    I’m glad you found it intriguing! The design process for bosses like the Golden Star Dragon really highlights the creativity involved in game development. It’s fascinating how each boss contributes not only to gameplay but also to the overall storytelling in Crimson Desert.

Leave a Reply to bkihn Cancel reply

Your email address will not be published. Required fields are marked *