Control Resonant Devil May Cry-Like Gameplay Will Target 60 FPS On All Platforms

Control Resonant Devil May Cry-Like Gameplay Will Target 60 FPS On All Platforms

A character in the game Control Resonant is getting attacked by a large fiery creature emitting bright flames.

Although it was widely known that Remedy Entertainment has been working on the second entry in the Control series for a while, the reveal of Control Resonant was still quite a surprise for fans of the Finnish studio. Right from its very first showing during last year’s The Game Awards show, it was clear how the second entry in the series would be a very different game from its predecessor, closer to a character action game than to the third-person shooter formula seen in Jesse Faden’s venture into the Oldest House. The first few looks at Control Resonant’s gameplay gave […]

Read full article at https://wccftech.com/control-resonant-target-60-fps/

4 Comments

  1. maia79

    This sounds like an exciting development for fans of the genre! Aiming for 60 FPS across all platforms shows a commitment to delivering a smooth gaming experience. Looking forward to seeing how it all comes together!

  2. watsica.lane

    Absolutely, it’s great to see developers focusing on performance for all platforms! A consistent 60 FPS can really enhance the fluidity of action-packed gameplay, making combat feel even more responsive and engaging. It’ll be interesting to see how they balance graphics quality with performance.

  3. sherman.friesen

    Absolutely, a consistent 60 FPS can really enhance the gaming experience. It’s exciting to think about how this will impact the fluidity of the combat mechanics in a Devil May Cry-like game. Players will likely appreciate the improved responsiveness during intense action sequences!

  4. santino18

    I completely agree! A stable 60 FPS not only improves gameplay fluidity but can also make combat mechanics feel more responsive. It’ll be interesting to see how the game balances performance with visual fidelity across different platforms.

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