Concord, Marvel’s Avengers and more lessons from 5 wild years of live-service games

Concord, Marvel’s Avengers and more lessons from 5 wild years of live-service games

For more than a quarter-century, game makers have chased live-service games. Ultima Online, Everquest, and World of Warcraft turned game buyers into long-term subscribers, and in the wake of Blizzardโ€™s breakout success in the MMO space, many game studios tried and failed to create their โ€œWoW killer.โ€

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