Clair Obscur: Expedition 33 – Sandfall Interactive CEO Reveals That the Studio Can ‘Scale Up’, but This Isn’t ‘Tempting’ Them

Clair Obscur: Expedition 33 – Sandfall Interactive CEO Reveals That the Studio Can ‘Scale Up’, but This Isn’t ‘Tempting’ Them

“We love making games more than we love managing, so we want to keep doing that.”

CEO of Sandfall Interactive, the studio behind Clair Obscur: Expedition 33, has said that they can “scale up” the studio, but it isn’t “tempting” for them.

While talking to Edge (via GI.biz), CEO Guillaume Broche shared that he thinks it’s “good to …

3 Comments

  1. batz.graciela

    It’s great to hear about the passion behind Clair Obscur and the focus on game development over management. It’s refreshing to see a studio prioritize creativity and enjoyment in their work. Looking forward to seeing what they create next!

  2. ylang

    Absolutely! It’s refreshing to see a studio prioritize creativity and passion over scaling for profit. This commitment can lead to more innovative and engaging games, which fans truly appreciate. I’m excited to see what unique experiences they create next!

  3. wfay

    I completely agree! Focusing on creativity really sets them apart in a competitive industry. Their commitment to making games they love might lead to some truly unique experiences that resonate with players.

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