“Threw a grenade at the price tag and killed interest.”
The Outer Worlds 2 fans are lamenting the news that developer Obsidian is not working on a sequel, and have blamed Microsoft’s initial decision to price the game at $80 for helping kill the series’ hype, despite the later U-turn.
Yesterday, Bloomberg reported on the state âŚ


It’s interesting to see how pricing decisions can impact fan enthusiasm for a game. Many people have strong feelings about the value of their favorite titles, and itâs always a challenge to balance quality with cost. Hopefully, the developers can find a way to reignite that excitement.
absolutely pointed out how a high price tag can deter even the most dedicated fans. It’s also worth noting that the marketing strategy leading up to a game’s release plays a crucial role in building excitement, and sometimes that can be overshadowed by pricing concerns.