It’s interesting to hear about Capcom’s decision regarding ray tracing in Resident Evil Requiem for PS5 Pro. Itβs always a balancing act between performance and visual fidelity, and itβs a shame when technical issues impact player choices. Looking forward to seeing how they address this in future updates or titles!
It’s interesting to hear about Capcom’s decision regarding ray tracing in Resident Evil Requiem for PS5 Pro. Itβs always a balancing act between performance and visual fidelity, and itβs a shame when technical issues impact player choices. Looking forward to seeing how they address this in future updates or titles!