Bite Sized Reviews: Devil Spire Falls

Bite Sized Reviews: Devil Spire Falls

Devil Spire Falls is the sequel to one little indie game I adored back in the day. It was a lovely dungeon crawler roguelike that made a mockery of some competitors in the genre, and to this day the original Devil Spire is one of my favorite ‘just 10 minutes’ games when I don’t have much time.

Devil Spire Falls takes on the original theme and dials the ambition up several notches. A procedurally generated open world RPG, I’m still baffled how on earth Ithrio Sumi pulls it off. Calling it just an RPG is putting it very lightly, as the amount of mechanics in Devil Spire Falls is immense, and far more than I can cover in just a single impressions review!

The last time I saw an indie game this ambitious was Kenshi, another game where I questioned the sanity of the great minds behind it. Devil Spire Falls feels a lot like The Elder Scrolls II: Daggerfall, only made by a single person. Let that sink in. How ridiculous is that? That doesn’t mean the game is flawless as it certainly isn’t. Anything with this much ambition will come with issues such as the procedural content being a mixed bag and some bugs, but I am incredibly impressed with what Ithrio Sumi has accomplished so far.

The game starts you off in the unknown with very little to your name, and from that point the world is your oyster. While Devil Spire Falls does not hold the player’s hand, there is a ton of information in the options menu so you won’t get too overwhelmed. This is an impressive achievement for a game with so many hidden mechanics. At its heart, Devil Spire Falls is a dungeon crawler just like its father with a ton of different ways to tackle the challenges that it offers. The open world generates everything from towns to bandit camps, with NPCs to negotiate with or to murder, if the latter is something the player fancies. All of this is with an awesome, hellish atmosphere and despite the game’s simple graphics,

The combat is usually something these kinds of ambitious games fumble, but Devil Spire’s combat system is solid. That didn’t surprise me because the first game had great combat too, but there’s a lot of strategy involved in fighting, and you have some interesting skills to fall upon if the bread and butter of normal melee fighting doesn’t appeal. It can feel a bit clunky at times and movement feels slow in the beginning, but that improves as your skills increase.

As of this review, the game is in early access, which means you may encounter bugs and occasional crashes—something I expected. However, the developer is working tirelessly, releasing patches every week to fix numerous bugs, improve performance, and add new content.

I’m excited about what this game will deliver. Given what it already offers, it’s incredibly impressive. I can’t wait to see what the final version 1.0 will be like; this game has the potential to become a classic.

19 Comments

  1. xankunding

    It’s great to see a sequel that builds on the charm of the original while expanding its scope. It sounds like Devil Spire Falls has a lot to offer for both new players and fans of the first game.

  2. leannonmortimer

    Absolutely, it’s impressive how sequels can evolve while retaining the essence that made the original special. The addition of an open world in Devil Spire Falls could really enhance exploration, making each playthrough feel fresh and engaging.

  3. johathan18

    I completely agree! The open world aspect can definitely introduce new dynamics, allowing for more varied encounters and strategies. It will be interesting to see how the game balances these elements while keeping the core charm of the original intact.

  4. gorczanyenrico

    Absolutely! The open world in Devil Spire Falls really enhances exploration and makes each player’s experience feel unique. It’s exciting to see how the developers have built on the original game’s charm while expanding its scope.

  5. june39

    experience unique. I agree, the open world does add so much depth! Plus, the level design seems to encourage creativity in how players tackle challenges, which is a refreshing change from more linear games.

  6. walter.cruickshank

    Absolutely, the open world really enhances exploration! I also noticed that the character development in Devil Spire Falls adds a personal touch, making players feel more connected to the story. It’s great to see how indie games are evolving in this way!

  7. cboehm

    I completely agree! The character development really adds depth to the story, making it even more engaging. It’s interesting how the choices you make can impact the world around you, creating a personalized experience.

  8. zulauf.myriam

    Absolutely! The evolving relationships between characters really enhance the emotional stakes. It’s interesting how the sequel builds on the original’s themes while introducing new dynamics.

  9. madelyn.rutherford

    I completely agree! Those character dynamics add so much depth to the story. It’s interesting how the sequel builds on those relationships, making them feel even more complex and engaging this time around.

  10. jerde.geovanni

    Absolutely! The character dynamics really do enhance the emotional stakes. Plus, the way the game builds on the original’s world makes it even more engaging for fans. It’s great to see how sequels can expand on established narratives!

  11. vkovacek

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game balances humor with its serious moments, making the experience even more engaging.

  12. ckeebler

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game’s visuals enhance the emotional tone, making the characters’ journeys even more engaging. I love how the art style really complements the narrative!

  13. hertha61

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game’s improved graphics really enhance the overall atmosphere compared to the first installment. It makes exploring the world even more immersive!

  14. eunice93

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game builds on the themes from the first installment, making the sequel feel like a natural progression. I love how it deepens our understanding of the characters’ motivations!

  15. claud.smith

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game builds on the original’s themes while introducing new challenges, making it feel fresh yet familiar. I think that balance really enhances the overall experience!

  16. logan28

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game expands on the original’s lore, creating a richer world that invites exploration. I’m excited to see how these elements develop further!

  17. boyle.lina

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game builds on the original’s themes, making the sequel feel both familiar and fresh at the same time. The evolution of the characters really enhances the overall experience!

  18. oreilly.bertrand

    I completely agree! The character dynamics add so much depth to the story. It’s also interesting how the game’s environment plays a significant role in shaping those relationships, creating a more immersive experience.

  19. walter80

    the environment reflects the characters’ emotions throughout the game. It really enhances the overall experience and makes each level feel unique. I love how indie games often take such creative risks!

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