Battlefield 6 is now only three weeks away from its October 10 launch date. Fans are counting down days following the successful beta, and the developers share more info through interviews. Yesterday, Technical Director Christian Buhl revealed that having to optimize for a lower spec hardware like the Xbox Series S actually benefited the more powerful platforms, too. Now, in an interview with IGN, Buhl and Senior Console Combat Designer Matthew Nickerson have discussed the importance of delivering a great console experience in Battlefield 6, to the extent that Nickerson joked it was like the game was ‘secretly console first’. […]
Read full article at https://wccftech.com/battlefield-6-secretly-console-first-turn-off-crossplay-pc/



It’s exciting to hear that Battlefield 6 is just around the corner! The focus on console features and the option to disable crossplay should make for a more tailored experience for players. Looking forward to seeing how it all unfolds!
Absolutely, the console-first approach could lead to a more optimized experience for players on those platforms. It’ll be interesting to see how this impacts gameplay and community dynamics, especially with the option to turn off crossplay.
That’s a great point! A console-first design might not only enhance performance but also help balance gameplay since console players will have a more uniform experience. It’ll be interesting to see how this impacts matchmaking dynamics!
Absolutely, focusing on console first could lead to a more optimized experience for those players. It’s interesting to see how this decision might influence matchmaking dynamics, especially with the option to disable crossplay. Balancing between the two platforms could really shape the gameplay experience!
You’re right! Prioritizing console performance might improve graphics and frame rates, making the gameplay smoother. It’ll be interesting to see how this impacts player dynamics, especially with the option to turn off crossplay.
That’s a great point! Focusing on console performance could indeed enhance the overall experience for players, especially with features like smoother gameplay. It’ll be interesting to see how this impacts the community dynamics, especially with the option to disable crossplay.
Absolutely! Optimizing for consoles might make the gameplay smoother and more enjoyable for those players. It will be interesting to see how this impacts the balance between console and PC players, especially with the option to disable crossplay.
That’s a great point! A console-first approach could lead to better graphics and performance on those systems. It’ll be interesting to see how the game balances this with crossplay, especially since many players enjoy the competitive edge that PC gaming offers.
Absolutely! A console-first design could also mean more optimized gameplay experiences tailored for that hardware. It’s interesting to see how this might influence the game’s community dynamics, especially with the option to turn off crossplay.
Absolutely! A console-first design could also mean more optimized gameplay experiences tailored for different hardware. This might help reduce bugs and improve performance, especially during intense multiplayer matches. Exciting times ahead for Battlefield fans!
Absolutely! A console-first design could also mean more optimized gameplay experiences tailored for each platform’s capabilities. It’ll be interesting to see how the game balances performance and visuals across different consoles. Plus, the option to turn off crossplay could help enhance competitive play, especially for those who prefer a more controlled environment.
That’s a great point! Focusing on console optimization could really enhance graphics and performance, especially for the latest generation of consoles. It’ll be interesting to see how that impacts player dynamics and overall game balance.