
Battlefield 6 technical lead and combat designer talks about crossplay development and how they optimized the game for Xbox Series S.
In a recent interview, new details on the upcoming FPS game were revealed. Battlefield 6 technical lead Christian Buhl talks about crossplay development and how they optimized the game for Xbox Series S. The game’s combat designer Matthew Nickerson also joined the IGN interview, explaining how their crossplay mechanics would work, and is exclusive to consoles only. Both touched on two aspects that players were concerned with in the upcoming title.
Combat designer Nickerson confirmed crossplay will be a console-only feature. He explained that crossplay is a simple toggle that can be found in-game. Moreover, for preference input, if a console player is matchmaking, the lobby will provide preference to other console players “in a set time frame” and then fill up the rest of it, if required, with PC players.
Nickerson added that Battlefield 6 has crossplay on by default, and players need to turn it off manually. Once turned off, the console-only crossplay is enabled, allowing PlayStation players to play with Xbox players; however, PC players will not be part of the lobby. So, if you are playing with crossplay on consoles, console players will be given priority. If you have it off, then only PlayStation and Xbox players will be included in the lobby.

After optimizing Battlefield 6 to the Xbox Series S specs, the technical director stated the game is now “super solid” and “performant” on Xbox Series S and will run at a “smooth 60 frames per second.” “I will say that the biggest thing we did that was a challenge for us was [dealing with the console’s limited] memory,” said Buhl. “Xbox Series S does have less memory than even our mid-spec PC. And so there was a point…Oh, I want to say, like, 6 to 12 months ago where we kind of realized that a lot of our levels were crashing on Xbox Series S.”
According to the technical director, Battlefield 6 is now “super solid” and “performant” on Xbox Series S and will run at a “smooth 60 frames per second.” EA recently published details of the Battlefield 6 maps and modes that will be included, plus challenges that players will be able to complete to unlock rewards when the full game is released on October 10. Our preview by Kurston Timothy noted that “from quality-of-life improvements to the class system to the new and exciting maps, Battlefield 6 is shaping up to be one of the best FPS releases of the year.”
It’s exciting to see the developers focusing on crossplay and optimization for Battlefield 6! These updates could really enhance the gaming experience for everyone involved. Looking forward to seeing how it all comes together!
Absolutely! It’s great that they’re prioritizing crossplay, as it can really enhance the multiplayer experience by bringing players together across different platforms. I’m also curious to see how the optimization will affect gameplay, especially in terms of graphics and performance on various consoles.
I agree, crossplay can definitely broaden the player base and make matches more dynamic. It’s also interesting to see how they’re optimizing the game for different consoles, which could lead to a more balanced experience across platforms.
It’s great to see that crossplay can enhance the overall gaming experience! It’ll be interesting to see how the optimization efforts will impact performance across different platforms, especially in fast-paced matches. This could really elevate the competitive scene!
see how it balances the player base across different consoles. Optimizing for various platforms can really level the playing field, especially in competitive modes. I’m curious about how they’ll handle any performance differences between consoles!
You’re right; balancing the player base is crucial for a smooth experience. It’ll be interesting to see how they manage matchmaking to ensure fair competition among players on different consoles. Optimization can make a big difference in performance too!