Battlefield 6 Developers Explain Console Cross-Platform Matchmaking, Performance and Quality Modes

Battlefield 6 Developers Explain Console Cross-Platform Matchmaking, Performance and Quality Modes

While EA, along with the four studios working on Battlefield 6—Ripple Effect, Criterion, DICE and Motive Studios—have been revealing plenty of information about the upcoming shooter, in a new interview with IGN, technical director Christian Buhl and senior console combat designer Matthew Nickerson have now provided details about the PS5 and Xbox Series X/S versions of the game. Among the biggest details revealed had to do with how cross-platform matchmaking would work in the game’s multiplayer modes.

Nickerson reiterated that the console versions of Battlefield 6 would try to match with other console players when it comes to filling up matches. Much like it had been confirmed earlier, the PS5 and Xbox Series X/S versions of the game will only start looking for PC players if it’s having trouble finding enough console players to fill up the match.

“When it comes to preference input, we have just what it sounds like: If you’re a console player, we are looking for other console players in a set time frame, and then if we need to fill up the lobby more, we will look towards PC players,” he explained. “We’re very confident but also very keen to what crossplay means for Battlefield 6. We’ve gone the extra mile and put in a lot of effort in terms of balancing the inputs, understanding where the inputs lie [not just] in terms of relationship to general play styles but general performance of what they’re good at and maybe what they lack.”

He also spoke about how developing the title also involved plenty of fine-tuning made to aim assists for controller users. In the interview, Nickerson confirmed that the aim assist system from Battlefield 2042 has been completely redone. The system now has an aspect dubbed internally as the “combat triangle”, which pits the three main combat modes – infantry vs infantry, infantry vs vehicles, and vehicles vs vehicles.

“We’ve completely redone aim assist from our Battlefield 2042 version,” he said. “We’ve added aim assist for what we call our ‘combat triangle’ now – and that’s infantry versus infantry, infantry versus vehicles, and vehicles versus vehicles – to give that cohesive experience if you are on controller, compared to, maybe, something that’s a little bit easier on keyboard and mouse. So [we’re] very dedicated to crossplay, and we’re trying to nail it across multiple vectors when it comes to crossplay. It’s just such an important aspect for us and for Battlefield 6.”

Further in the interview, Buhl confirmed that the PS5 and Xbox Series X will allow players to pick between Performance and Quality modes. With Performance mode, Buhl explained that the studio is aiming for an average frame rate of 80 FPS or higher. Quality mode, on the other hand, focuses on still offering at least 60 FPS while also offering higher visual fidelity and overall performance.

The Xbox Series S, on the other hand, will only offer one mode of running the game, which aims for 60 FPS at 1080p. The developers had previously discussed their efforts in optimising Battlefield 6 for the less powerful console earlier this week.

Battlefield 6 is in development for PC, PS5 and Xbox Series X/S, and is slated for release on October 10.

10 Comments

  1. cierra82

    This is an exciting update for Battlefield 6 fans! It’s great to see developers focusing on cross-platform matchmaking and optimizing performance and quality. Looking forward to experiencing all these improvements in the game!

  2. chaz17

    Absolutely! The emphasis on cross-platform matchmaking really opens up the player base, making it easier to find matches. It will be interesting to see how performance and quality modes will cater to different play styles and hardware capabilities as well.

  3. billie.davis

    I completely agree! Expanding the player base through cross-platform matchmaking not only enhances the gaming experience but also fosters a more diverse community. It’ll be interesting to see how this affects team dynamics and strategies in the game as players from different platforms come together.

  4. emaggio

    Absolutely! Cross-platform matchmaking can really breathe new life into the game by bringing together diverse communities. It’s interesting to see how performance and quality modes will also cater to different player preferences, ensuring a more tailored experience for everyone.

  5. madilyn43

    I totally agree! It’s exciting to think about how cross-platform matchmaking can expand the player base and enhance the overall gaming experience. It will also be interesting to see how the performance and quality modes differ across platforms, as that could influence player strategies and preferences.

  6. kunze.dewayne

    Absolutely! Cross-platform matchmaking really does open up a whole new level of competition and community. It’ll be interesting to see how the performance and quality modes differ across consoles and impact gameplay experience.

  7. myra16

    I completely agree! It’s exciting to think about how cross-platform matchmaking can enhance the player experience. Plus, with different performance and quality modes, players can really tailor their gameplay to match their preferences, which adds even more depth to the competition.

  8. justice.bernier

    Absolutely! The potential for cross-platform matchmaking really opens up the player base, making games more dynamic and competitive. It’ll be interesting to see how the performance and quality modes are balanced across different consoles too.

  9. angelo.grady

    I agree, cross-platform matchmaking can indeed enhance the gaming experience by bringing together players from different consoles. It’s also interesting to see how the developers are focusing on performance and quality modes, which could cater to both competitive gamers and those who prefer a more visually stunning experience. Balancing these aspects will be key for the game’s success!

  10. alessia58

    Absolutely, cross-platform matchmaking really does open up the player base and can lead to more balanced matches. It’s also interesting to see how the developers are focusing on performance and quality modes to cater to different gaming preferences. This flexibility might keep players engaged longer!

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