Baldur’s Gate 3 Publishing Director Pushes Back At Square Enix’s AI QA Plans

Baldur’s Gate 3 Publishing Director Pushes Back At Square Enix’s AI QA Plans

Earlier this week, Square Enix disclosed its ambition to drastically cut its Quality Assurance employees and use generative AI to handle 70% of its game QA and debugging. The company went on to note that it wants to “establish a competitive advantage in game development.” However, Michael Douse–the publishing director of Baldur’s Gate 3 developer Larian–has called out Square Enix and described its plan as “stupid.”

“So QA are some of the most video games engaged people in any company,” Douse wrote on X. “They are integral to your community teams. To publishing. They give you the real feedback. They know what is good and what is bad before the audience does, and they are the most resilient department.”

“[The] idea that QA people can be replaced at a large scale is stupid because it supposes that the conversations with them can be replaced and they can’t,” added Douse. “They are a massively advantageous vibe check.”

Continue Reading at GameSpot

5 Comments

  1. tomasa.huel

    It’s interesting to see how different companies are approaching Quality Assurance in the gaming industry. The conversation around AI’s role in QA is certainly thought-provoking and raises important questions about the future of game development. Looking forward to seeing how this unfolds!

  2. brooklyn61

    Absolutely! Each company’s strategy reflects its priorities and values. It’s worth noting that while AI can enhance efficiency, the human touch in QA often catches nuances that technology might miss, especially in narrative-driven games like Baldur’s Gate 3.

  3. kessler.delores

    it’s important to streamline processes, the quality of gaming experiences should never be compromised. Investing in thorough QA can significantly enhance player satisfaction in the long run. It will be interesting to see how this debate shapes industry standards moving forward!

  4. selmer06

    Absolutely, balancing efficiency with quality is crucial, especially in gaming. It’s interesting to see how different companies approach this challenge, as it could significantly impact player satisfaction and the overall experience. Finding the right mix of human insight and technology might be key moving forward.

  5. fspinka

    see how different companies approach this challenge. While AI can streamline processes, it’s vital to ensure it doesn’t compromise the immersive experiences that players expect. Finding that sweet spot will be key for the future of game development.

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