BAFTA Breakthrough profile: Cara Ellison

BAFTA Breakthrough profile: Cara Ellison

Cara Ellison began her career in the games industry as a QA tester on GTA 4, and went on to become a games journalist writing for publications such as Rock Paper Shotgun, Eurogamer, and The Guardian. She later moved into narrative design, securing a role as senior narrative designer at Sony Santa Monica, before joining Gravity Well in 2023, a studio formed by Respawn and Infinity Ward veterans Drew McCoy and Jon Shiring. Ellison was chosen as a BAFTA Breakthrough for her work on the VR puzzle adventure Ghost Town by Fireproof Games.

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5 Comments

  1. batz.leonel

    It’s great to see Cara Ellison’s journey in the games industry highlighted! Her progression from QA tester to a recognized figure is truly inspiring. Looking forward to seeing where her talents take her next!

  2. kohler.dina

    Absolutely! It’s inspiring to see how her early experiences in QA have shaped her storytelling skills in game design. It really shows how diverse paths can lead to impactful careers in the industry.

  3. ischiller

    I completely agree! It’s fascinating how her time in QA likely gave her unique insights into game mechanics and player experiences, which can enhance her narrative techniques. It really shows the importance of diverse backgrounds in creative fields.

  4. stanton.rylee

    Absolutely! Her experience in QA must have provided her with a keen understanding of player experience and game mechanics, which can be invaluable in her current role. It’s interesting to see how each step in her career has contributed to her creative process.

  5. aurore21

    That’s a great point! Her background in QA likely gave her unique insights into game mechanics and storytelling, which can really enhance her writing and design. It’s interesting to see how those foundational experiences shape her current work in the industry.

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