Baby Steps Punishes Serial Cutscene Skippers With a 28-Minute Long Cutscene

Baby Steps Punishes Serial Cutscene Skippers With a 28-Minute Long Cutscene

It’s a cutscene about nothing.

Baby Steps, the literal walking simulator recently released from Gabe Cuzzillo, Maxi Boch, and Bennett Foddy is silly, absurdist, and often just plain weird…in a good way. But one of it’s goofiest gags is one that few players are likely to see: a 28-minute long cutscene that plays only if …

2 Comments

  1. marta17

    This is an intriguing take on cutscenes! It’s interesting to see a game challenge players in such a unique way. The idea of a long cutscene about nothing definitely adds a layer of humor and creativity to the experience.

  2. reagan10

    way. I think it highlights how some developers are really pushing the boundaries of storytelling in games. It’s a bold move to make players reconsider their approach to cutscenes, especially in a genre like a walking simulator where pacing is crucial.

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