Assassin’s Creed Shadows: Claws of Awaji Has a Boss Reminiscent of Metal Gear Solid 3’s The End

Assassin’s Creed Shadows: Claws of Awaji Has a Boss Reminiscent of Metal Gear Solid 3’s The End

With the release of Assassin’s Creed ShadowsClaws of Awaji DLC being less than a week away, Ubisoft has expressed an understanding that it needs to do something special to bring back players that might have already spent more than 50 hours on the open-world title. Speaking to IGN, Assassin’s Creed Shadows content director Simon Arsenault addressed this fact, noting that “after 50, 70, 100 hours, you need something a bit unique.”

To achieve this, the company has taken cues from other popular and critically acclaimed stealth titles out there to shape some of the encounters that players will face in Claws of Awaji. One of these, as noted by IGN, was inspired by Metal Gear Solid. The fight revolves around the player tracking down Awaki, one of the four new antagonists, in a dense forest. The fight involves the player as Naoe or Yasuke trying to figure out where she might be hiding, since the latter is stated to be a “master of stealth and disguise”.

The description of the encounter invites comparisons with two of the more stealth-oriented boss fights from Metal Gear Solid 3: Snake Eater – The Fear and The End. Both of the bosses have expertise in stealth, with The Fear even being able to essentially go invisible at the cost of stamina. How to deal with their abilities is left to players in a free-form arena. Much like The End, Awaki in Claws of Awaji is also able to make use of a long-ranged weapon against you from a vantage point if you’re spotted. Tracking her voice and discerning the real one among the decoys is crucial to success.

The encounter with Awaki also further amplifies some of the themes presented by the Claws of Awaji DLC, with an emphasis on isolation presented by the expansion’s island setting.

“We really liked the idea of an island region, with natural boundaries all around, it’s compact, there’s a seclusion we like, something where you’re a bit isoloted,” Arsenault explained. “It brings increased tension to the experience, increased danger. As soon as we added a new faction in there, it’s their world. As players you’re coming into their land. You’re not in control anymore, not as much.”

Subverting player expectations has also been a major theme for Claws of Awaji, especially when it comes to the major boss fights available in the DLC – Kimura Yukari, Imagawa Tomeji, Yasuhira, and Awaki. Arsenault spoke about spinning player expectations rather than countering them. This can take the form of new gameplay mechanics, like sending scouts to find the location of a target and ending up alerting the locals instead.

“What should I do? Should I find a new strategy? Should I avoid sending scouts or should I send them somewhere else? That’s what’s interesting with it,” he said. “You take something that has been learned and has become kind of a routine and you just add a small twist. And we did that with a lot of systems. You’re used to civilians [needing help], or merchants, but now some can attack you — that didn’t happen.”

Assassin’s Creed Shadows: Claws of Awaji is coming to PC, PS5 and Xbox Series X/S on September 16. For more details, check out how the DLC will have enemies disguised as regular citizens.

8 Comments

  1. rosenbaum.carley

    This sounds like an exciting crossover for fans of both franchises! It’s always interesting to see how classic elements are reimagined in new games. Looking forward to the DLC release!

  2. tessie.jakubowski

    Absolutely, the blend of gameplay elements from both series can create some unique challenges! It’ll be fascinating to see how the stealth mechanics from Metal Gear Solid 3 are integrated into the Assassin’s Creed universe. Fans are in for quite the treat!

  3. sheidenreich

    be interesting to see how they incorporate stealth mechanics alongside the action. Given how iconic The End is, I’m curious if they’ll add any environmental puzzles or unique strategies for defeating this boss. That could really enhance the experience!

  4. miller.walsh

    You’re right, blending stealth with action can create some thrilling gameplay moments! It’ll be intriguing to see if they implement any unique tools or abilities that pay homage to both franchises. Fans of both series will surely appreciate the nods to their mechanics.

  5. abigayle32

    Absolutely! That mix of stealth and action really keeps players on their toes. It’s interesting how both games use environmental elements to enhance strategy, especially in boss fights. I can’t wait to see how they implement that in the new DLC!

  6. schumm.winona

    the game draws inspiration from classics like Metal Gear Solid 3. It’s a great way to honor gaming history while introducing fresh mechanics. I’m curious to see how the boss battles will incorporate both stealth and strategy!

  7. wilfredo.connelly

    Absolutely, it’s always exciting to see modern games pay homage to classics! The blend of stealth mechanics from both titles could lead to some intriguing gameplay moments. I’m curious to see how the boss mechanics will be adapted to fit the Assassin’s Creed style.

  8. madilyn.schumm

    I completely agree! It’s fascinating how these nods to classic games like Metal Gear Solid 3 can enhance the storytelling and gameplay experience. The stealth mechanics in Assassin’s Creed really add a fresh twist to those iconic moments. I can’t wait to see how players will approach this boss fight!

Leave a Reply to sheidenreich Cancel reply

Your email address will not be published. Required fields are marked *