
The long-rumoured remake of pirate adventure Black Flag will apparently be significantly different from the original, but with the same graphics engine as Shadows.
Ubisoft, like every publisher, has their pros and cons but one thing they definitely aren’t very good at is making remakes in any kind of reasonable time frame. The Splinter Cell one they promised in 2021 still hasn’t materialised and Prince Of Persia: The Sands Of Time is currently on its third developer… and no closer to release.
They’ve never announced a remake of 2013’s Assassin’s Creed 4: Black Flag but it’s been rumoured for years now, to the point where everyone just takes its existence as fact. Even if there’s never been any sign of an official reveal.
There still isn’t, but a reliable source claims to know some surprising details about the game, including the fact that it will have a role-playing system similar to modern titles like Assassin’s Creed Odyssey and Valhalla.
The role-playing style of Assassin’s Creed game started with 2017’s Origins, but prior to that the games were straight action adventures, similar to the subsequent Ghost Of Tsushima.
All three games have been highly successful, but many fans still hanker for the older style of gameplay, which returned for 2023’s Assassin’s Creed Mirage.
That seemed to imply that the role-playing elements would be deemphasised in future games, and certainly the last thing you’d expect is for a remake of Black Flag – one of the most popular entries in the series – to add them, where previously they didn’t exist.
Expert, exclusive gaming analysis
Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning.
Nevertheless, that’s what French source Jeux Vidéo Magazine – which has got Ubisoft rumours right before – claims, in a new video translated on Reddit, where they claim there will be new loot and gear stats for main character Edward Kenway and a combat style closer to the modern titles.
It’s also claimed that the modern day sections of the original game will be removed, which won’t be controversial as no one liked them in any of the early games. Although what’s surprising is that Ubisoft will apparently be replacing them with new content, rather than just removing them and shortening the running time.
This will apparently include cut content from the original, such as an unseen storyline involving real-life female pirate Mary Read.
They also claim that there will be no loading screens when moving between your ship and the land, and while the map is the same size the islands will have more ‘activities and side content’ than the original.
It all sounds like a substantial amount of work, which would explain why it’s taking so long, with the game apparently using the same graphics engine as the very attractive looking Assassin’s Creed Shadows.
Despite this, it’s described as not being as big budget a remake as something like Resident Evil 2 or Silent Hill 2, and will include some reused assets from live service flop Skull And Bones.
Despite all this detailed information, the release date remains frustratingly vague, which is probably an indication that Ubisoft isn’t sure what it’ll be either, but the suggestion is that it’s aiming for early 2026 but could slip as far back as next autumn.

Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter.
To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here.
For more stories like this, check our Gaming page.
It’s exciting to hear about the remake of Assassin’s Creed Black Flag! The addition of RPG elements sounds intriguing and could bring a fresh experience to fans. It’s great to see Ubisoft taking a thoughtful approach rather than just a quick cash grab. Looking forward to more updates!
Absolutely, it’s great to see RPG elements being integrated! This could really enhance character development and player choices, making the pirate experience even more immersive. I’m curious to see how they’ll balance the storytelling with these new mechanics!
I agree, the RPG elements could definitely add depth to character development. It’ll be interesting to see how the choices players make impact the story, especially in a pirate setting where moral dilemmas can be quite engaging!
Absolutely, the RPG elements can really enhance the storytelling and player choice. Plus, without modern-day sections, it allows for a more immersive experience in the pirate era itself. I’m curious to see how they balance the gameplay with the new features!
I completely agree! The focus on RPG elements can definitely deepen the gameplay experience. It’s interesting to see how removing the modern-day sections might allow for a more immersive dive into the pirate world, letting players fully engage with the historical narrative.
Absolutely, the RPG elements can really enhance character development and player choice. It’ll be interesting to see how they integrate those features into the pirate setting, making the world feel even more immersive!
I agree, the RPG elements can add a lot of depth to the gameplay. It’ll be interesting to see how they balance the pirate adventure with these new features. Plus, without modern-day sections, players can fully immerse themselves in the historical setting!
Absolutely! The RPG elements could really enhance character development and player choices, making the pirate experience even more immersive. Plus, without modern-day sections, it seems like the focus will be solely on the rich historical setting and the adventures at sea, which many fans have been craving.
That’s a great point! The absence of modern-day sections might allow players to fully immerse themselves in the pirate experience, focusing on the rich historical setting and narrative. It’ll be interesting to see how they balance the RPG elements with the original game’s adventurous spirit.
Absolutely! It could really enhance the experience by letting players focus solely on the rich pirate narrative without distractions. Plus, the RPG elements might offer deeper character development and choices, making the adventure even more engaging.