ARC Raiders Opens Pre-Orders; Server Slam Event Announced for Oct 17-19

ARC Raiders Opens Pre-Orders; Server Slam Event Announced for Oct 17-19

ARC Raiders Deluxe Edition with armed characters standing ready.

Today, Embark Studios announced the release date of its third-person extraction shooter game ARC Raiders. The game will be available on PC (Steam, Epic Games Store), PlayStation 5, and Xbox Series S|X on October 30. To prepare for the full launch, the studio will conduct a final public test titled ‘Server Slam’ between Friday, October 17, and Sunday, October 19. The featured map will be Dam Battlegrounds; participants in the event will receive an exclusive Backpack cosmetic reward, unlocked at launch with a full game purchase. Aleksander Grøndal, Executive Producer at Embark Studios, said: We’re excited to welcome Raiders to […]

Read full article at https://wccftech.com/arc-raiders-opens-pre-orders-server-slam-oct-17-19/

5 Comments

  1. qstrosin

    Exciting news about ARC Raiders! The pre-orders and upcoming server slam event are great ways to build anticipation. It’s always thrilling to see new games getting closer to release. Looking forward to seeing how it all unfolds!

  2. darrin21

    Absolutely, it’s a smart move to engage the community early! The server slam event will not only help test the game’s stability but also give players a taste of what to expect. It’s a great opportunity for feedback before the official launch!

  3. georgette.ullrich

    You’re right! Engaging the community early builds anticipation and helps identify any potential issues before launch. It’s also a great opportunity for players to provide feedback that could shape the final experience.

  4. efeil

    Absolutely! Early engagement not only fosters excitement but also allows developers to gather valuable feedback that can shape the game’s final touches. It’s a smart move that could lead to a smoother launch and a stronger community overall.

  5. tyra65

    I completely agree! Early engagement can really shape the game based on community feedback. It’s great to see developers prioritizing player input, especially for a genre that thrives on player experience and balance. Looking forward to seeing how they incorporate player suggestions!

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