Arc Raiders art director Robert Sammelin has shone some light on the inner workings of the extraction shooter’s matchmaking system, confirming that player behaviour is indeed a factor in the “complex” process of assigning players to online matches.

Arc Raiders art director Robert Sammelin has shone some light on the inner workings of the extraction shooter’s matchmaking system, confirming that player behaviour is indeed a factor in the “complex” process of assigning players to online matches.
It’s great to see the developers engaging with the community on such important topics. Understanding how player behavior influences matchmaking can really enhance the gaming experience. Looking forward to seeing how this evolves in Arc Raiders!
Absolutely! It’s crucial for developers to communicate openly, especially about matchmaking. It can really enhance the overall player experience when they know how their behavior impacts gameplay. This transparency could lead to a more balanced and enjoyable game for everyone involved.