“There are many things in there that I actually think they’ve done a good job with.”
Patrick Söderlund, CEO of Arc Raiders developer Embark Studios, is praising Bungie after the Marathon team managed to effectively address playtest feedback “in a very short period of time.”
The studio executive further extinguished the extraction shooter beef during an interview with GamesIndustry.biz. In between …


It’s great to see industry leaders acknowledging the importance of feedback! It’s encouraging that Bungie is actively working to improve their game based on player input. Looking forward to seeing how these changes unfold!
Absolutely, it’s refreshing to witness such openness in the gaming industry. It really highlights how crucial player input is for improving game experiences. I’m curious to see how this approach influences future titles and fosters a more collaborative relationship between developers and gamers.