After six hours of tweaker gunslinging and trench warfare, I’m sold on Darktide’s imminent Hive Scum update

After six hours of tweaker gunslinging and trench warfare, I’m sold on Darktide’s imminent Hive Scum update

I was precisely whelmed when Fatshark revealed the mohawked, chem-huffing Hive Scum as Warhammer 40,000: Darktide’s next class; most of the existing player characters being unwashed crims as it is. Turns out, however, they make good company when it counts. Having played about six hours of Hive Scum, ahead of launch on December 2nd, I’m convinced the class offers something new – and even those who don’t drop the requisite $12 on it will still, on the same day, get a rollicking new mission type that delves into properly muddy 40K ground warfare.

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