After six hours of tweaker gunslinging and trench warfare, I’m sold on Darktide’s imminent Hive Scum update

After six hours of tweaker gunslinging and trench warfare, I’m sold on Darktide’s imminent Hive Scum update

I was precisely whelmed when Fatshark revealed the mohawked, chem-huffing Hive Scum as Warhammer 40,000: Darktide’s next class; most of the existing player characters being unwashed crims as it is. Turns out, however, they make good company when it counts. Having played about six hours of Hive Scum, ahead of launch on December 2nd, I’m convinced the class offers something new – and even those who don’t drop the requisite $12 on it will still, on the same day, get a rollicking new mission type that delves into properly muddy 40K ground warfare.

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4 Comments

  1. mandy57

    It sounds like you had quite an intense experience with Darktide! The Hive Scum update seems like it will bring some exciting new elements to the game. It’s always great to see how developers keep things fresh and engaging.

  2. jermey.beer

    will really add a fresh dynamic to the game. I’m curious to see how the new enemy types will affect team strategies and gameplay. It could lead to some exciting new tactics in those intense battles!

  3. qortiz

    Absolutely, the new enemy types should bring some exciting challenges to the gameplay! I’m also interested in how their unique abilities might change team strategies during missions. It could really shake up the usual tactics we rely on.

  4. cathy99

    I completely agree! The new enemy types will definitely shake things up. Plus, I think the unique abilities of the Hive Scum could really change how we strategize during missions, making teamwork even more crucial. Can’t wait to see how it all plays out!

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