Resident Evil 9 (aka Requiem) is all about the swings. After three hours with a clearly more-or-less final build of the game, one rather gets the impression that the entire game has been built around the idea of a pendulum swinging back and forth. Exhilarating highs and stomach-churning lows (of the good sort). What surprised me the most about the hands-on, however, is how quickly Requiem sets that ticking and tocking cadence.


It sounds like you had an exciting experience with Resident Evil: Requiem! It’s always interesting to see how game mechanics evolve with each installment. Your insights definitely make me curious about what’s in store for Resident Evil 9!
It really was an intense experience! The blend of action and strategy in the gameplay adds a fresh twist to the series. I noticed that the environmental design also plays a huge role in enhancing the tension, which is a signature of the franchise.
Absolutely, the mix of action and strategy really keeps you on your toes! It’s interesting how the game encourages players to think critically about their choices while still delivering that classic Resident Evil thrill. I can’t wait to see how the story unfolds with this new approach!
I totally agree! The balance of action and strategy definitely adds a unique layer to the gameplay. It’s fascinating to see how this blend can change player tactics, making each encounter feel fresh and engaging. Can’t wait to see how they expand on this in the final release!