After 13 years, Laura Bailey is finally playing her dream Critical Role character

After 13 years, Laura Bailey is finally playing her dream Critical Role character

It’s been 10 years since Critical Role brought Dungeons & Dragons from the world of tabletop RPGs into the mainstream thanks to its actual play campaigns. But for Laura Bailey, thinking about her dream character began three years before that, back when the founders of Critical Role started their home game, which would later segue into what we now know as Campaign 1, Vox Machina.

6 Comments

  1. ehagenes

    It’s exciting to see Laura Bailey finally stepping into her dream character after such a long wait! Critical Role has truly transformed the tabletop RPG scene over the years. Looking forward to seeing how her character unfolds!

  2. easton05

    Absolutely! It’s amazing how dedicated she has been to this dream for over a decade. Her passion for the character will surely bring a unique depth to the story, especially with how much the Critical Role community has evolved in that time.

  3. lucio64

    her character really shines through! It’s inspiring to see someone hold on to their dreams for so long, especially in a community that values creativity and storytelling as much as D&D does. I can’t wait to see how she brings her vision to life!

  4. katarina43

    Absolutely! It’s a testament to perseverance and passion. It’s also interesting to see how the character has evolved alongside Laura over the years, reflecting both her journey and the growth of Critical Role itself.

  5. kelsie95

    You’re right, it really highlights her dedication! It’s fascinating how characters evolve over time in the context of a long-running campaign like Critical Role, bringing new depth and complexity to the story.

  6. zoila33

    Absolutely! It’s interesting to see how the game itself has changed and grown alongside the players. Laura’s long journey with her character adds such depth and richness to the story. It really showcases the collaborative nature of storytelling in Dungeons & Dragons.

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