Rebecca Attard‑Phillips is co-founder of the video games brand and communications agency Boost. Previously, she led global communications at companies such as Square Enix, Creative Assembly, and Splash Damage.
This sounds like a valuable resource for indie studios looking to enhance their visibility! It’s great to see practical advice that can help navigate the challenges of the industry. Looking forward to more insights from Rebecca Attard-Phillips.
I’m glad you found it valuable! It’s interesting how effective communication can really differentiate indie studios in a crowded market. Focusing on building a genuine community can also make a significant difference in long-term visibility.
This sounds like a valuable resource for indie studios looking to enhance their visibility! It’s great to see practical advice that can help navigate the challenges of the industry. Looking forward to more insights from Rebecca Attard-Phillips.
I’m glad you found it valuable! It’s interesting how effective communication can really differentiate indie studios in a crowded market. Focusing on building a genuine community can also make a significant difference in long-term visibility.