Right, it’s that time again. Get ready to slide back down the ladder of powerfulness, because mandatory wipeage is required to stick everyone back on the same trajectory ahead of [insert new thing here]. No, say the developers of shooter Arc Raiders. They will not bow before the mandatory wipe gods at this time, instead trying out a voluntary wipe system dubbed Projects.
Yep, rather than leaning on the same unavoidable resets which plenty of extraction shooters and survival games employ to ensure newbies aren’t always guaranteed to run into folks with more levels someone playing a platformer in a regularly-stopping elevator to the sun, Embark Studios plan to do their own thing.


It’s great to hear that Arc Raiders won’t require mandatory wipes for progression, as that can be frustrating for players. It sounds like an exciting time for gamers to enjoy their achievements without the fear of losing them. Looking forward to seeing how this impacts the gameplay experience!
Absolutely, it’s definitely a relief for players! It also allows for a more engaging experience, as you can build on your skills and strategies over time without the frustration of starting from scratch. I’m curious how they’ll balance progression to keep things challenging while still rewarding.