With only two days left before Battlefield 6’s official launch, the developers have shared the full, detailed PC system requirements, ranging from Minimum to Ultra++. As with all Battlefield games since 2008’s Bad Company, Battlefield 6 is powered by DICE’s own Frostbite engine. However, this time around, the development teams collectively known as Battlefield Studios (DICE, Ripple Effect, Motive, and Criterion) have explicitly focused on maximizing performance rather than, for instance, adding fancy visual features like ray tracing. Indeed, according to the developers, Battlefield 6 won’t even need any upscalers before the Ultra++ preset, where they recommended using NVIDIA DLSS […]
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