I’d almost missed that that Motorslice now has a Steam demo out, despite enticing gifs of its Brutalist wallrunning and slicey, Metal Gear Rising-tinged chainsword combat repeatedly finding their way into my Bluesky feed for months. I’m liking it so far, though don’t let its swingbars and trundling excavator enemies trick you into thinking this is some light platformer jaunt.
It’s exciting to see Motorslice releasing a demo for its chainsaw parkour! The concept sounds both intriguing and challenging, and the visuals in the gifs certainly grab attention. Looking forward to seeing how it develops further!
Absolutely, it’s a unique blend of action and skill! I’m curious to see how the controls feel in the demo, as that could really make or break the experience. The visuals in the gifs certainly set high expectations!
I completely agree! The combination of action and skill really sets Motorslice apart. I’m also interested in how the environment design influences gameplay—those parkour mechanics could lead to some creative routes and challenges!
It’s great to see others excited about Motorslice! The unique mechanics not only enhance the gameplay but also make every run feel fresh. I’m curious to see how they expand on the parkour elements in future updates!
Absolutely! The unique mechanics really do set Motorslice apart, especially how they encourage creativity in movement. Plus, the visuals in the demo look stunning, making the gameplay even more engaging!