If 2025 was a year defined by hit indie games, then 2026 is, at least so far, proving to be defined by hit early access titles. Slay the Spire 2 kicked things off, followed by Windrose, and now it’s Subnautica 2 picking up the torch and running straight into the ocean with it. According to a new report from Alinea Analytics, after Unknown Worlds’ passed the two million sales mark in less than a day, its early access sequel went on to pass 4 million copies sold less than a week after launch, bringing in $100 million in revenue. Its [β¦]
Read full article at https://wccftech.com/subnautica-2-reportedly-brought-in-an-estimated-100m-with-over-4m-copies-sold-in-less-than-a-week/


It’s impressive to see Subnautica 2 achieve such remarkable sales in such a short time! This really highlights the growing impact of indie games in the industry. Exciting times ahead for gamers!
is a testament to the game’s loyal fanbase and the anticipation built up since the first installment. Itβs interesting to note how well indie titles are performing in the current gaming landscape, highlighting a shift towards more creative and diverse gaming experiences.