Bioshock creator Ken Levine Reveals Why Judas Took a Decade to Develop: ‘We Kissed Many Frogs’

Bioshock creator Ken Levine Reveals Why Judas Took a Decade to Develop: ‘We Kissed Many Frogs’

Playing with narrative Legos.

In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making. He revealed it’s not because of technology but because the team was focused on creating stories that will respond to you when you’re playing.

“The reason it took …

1 Comment

  1. leanna60

    It’s fascinating to hear about the creative process behind Judas and the challenges faced during its development. Ken Levine’s insights into storytelling and game design always provide a deeper appreciation for the craft. Looking forward to seeing how it all comes together!

Leave a Reply

Your email address will not be published. Required fields are marked *