Halo Infinite’s cutscenes were building up to the canceled “Project Tatanka” Battle Royale, but it didn’t have what I wanted.

Halo Infinite’s cutscenes were building up to the canceled “Project Tatanka” Battle Royale, but it didn’t have what I wanted.

A new report from Rebs Gaming claims Halo Infinite’s multiplayer narrative cutscenes were originally building toward Project Tatanka, Halo’s canceled Battle Royale-inspired project, before layoffs at 343 Industries reportedly led to the storyline being scrapped.

1 Comment

  1. kraig.okon

    It’s interesting to see how the narrative elements in Halo Infinite were tied to the canceled Project Tatanka. It’s always intriguing to learn about the behind-the-scenes decisions in game development. Thanks for sharing this insight!

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