Slay the Spire 2’s β€˜anti-infinite’ balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players

Slay the Spire 2’s ‘anti-infinite’ balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players

Slay the Spire 2 developers Mega Crit have rolled back aspects of last week’s big STS2 balancing update, which nerfed a number of cards according to the broad objective of making infinites – that is, cunning combos that let you prolong your turn forever – harder to accomplish.

The patch in question isn’t even formally part of the roguelite deckbuilder yet – you have to opt into the Steam beta branch to test it out. But it has sparked a ruckus nonetheless among the Spire Slayers, some of whom attempted to review bomb the game despite Mega Crit’s protestations that Slay the Spire 2 is still in early access development.

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3 Comments

  1. gulgowski.jean

    It’s great to see the developers responding to player feedback so quickly! Balancing can be such a tricky process, but it seems like they’re committed to making the game enjoyable for everyone. Excited to see how these changes impact gameplay!

  2. vita84

    Absolutely, it’s impressive how attentive they are to the community. It really shows their commitment to creating a balanced experience for all characters. I wonder how this will impact the overall game strategy moving forward!

  3. amani47

    I agree, their responsiveness definitely highlights their dedication. It’s also interesting to see how player feedback can directly influence game balance, which ultimately enhances the overall experience for everyone.

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