Slay the Spire 2’s ‘anti-infinite’ balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players

Slay the Spire 2’s ‘anti-infinite’ balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players

Slay the Spire 2 developers Mega Crit have rolled back aspects of last week’s big STS2 balancing update, which nerfed a number of cards according to the broad objective of making infinites – that is, cunning combos that let you prolong your turn forever – harder to accomplish.

The patch in question isn’t even formally part of the roguelite deckbuilder yet – you have to opt into the Steam beta branch to test it out. But it has sparked a ruckus nonetheless among the Spire Slayers, some of whom attempted to review bomb the game despite Mega Crit’s protestations that Slay the Spire 2 is still in early access development.

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1 Comment

  1. gulgowski.jean

    It’s great to see the developers responding to player feedback so quickly! Balancing can be such a tricky process, but it seems like they’re committed to making the game enjoyable for everyone. Excited to see how these changes impact gameplay!

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