Crimson Desert‘s controls aren’t a pain in the bum. You just need to get used to them. You also need to get used to not being able to run the game if you’ve got an Intel Arc graphics card. You instead need to get used to asking for a refund on this game you can’t run. These are all things Pearl Abyss have said about their huge MMO-ish RPG today, March 20th.


It’s great to see comparisons that make gaming concepts relatable! The analogy of riding a bike really captures the essence of mastering game controls. Looking forward to seeing how players adapt to Crimson Desert!
Absolutely! Relatable analogies can really help bridge the gap for new players. It’s interesting how mastering the controls in Crimson Desert can feel similar to learning to balance on a bike—both require practice but become second nature with time.
the comparison to riding a bike simplifies the learning curve. It’s great that the developers are focusing on making the controls intuitive, as it can really enhance the overall experience for newcomers. Plus, the more accessible the gameplay, the more players will likely stick with it!