Battlefield 6 producer Alexia Christofi has reacted to the conversation surrounding the game’s new map releases, saying she understands people want more maps, and to have them arrive more frequently, but that is not going to happen. The studio is focusing on releasing high-quality maps, and that takes time.
“We’re releasing on a cadence where we feel the maps are up to quality and we’re happy with how they play, the variety they give to the players,” she told GamesBeat (via GamesRadar). “There are worlds in which we release hundreds of maps, but they’re not fun. We never want to do that. We have to make sure that the maps feel good to play, that they’re fun to play.”
Battlefield Studios has pledged to release two new Battlefield 6 maps per season. This is a slower pace than that of Battlefield 4, a game that the studio took inspiration from for Battlefield 6. Taking inspiration from that game never meant that Battlefield Studios was going to copy its cadence for new maps in Battlefield 6, though.

