Game developer Studio Atelico is announcing its AI-powered debut game, Bobium Brawlers, today. It’s a turn-based card and dice creature battler game currently targeting mobile platforms (iOS to start, where it’s set to launch later this year) with a specific twist: players can create the creatures that will be in their deck simply by describing them to the so-called Studio Atelico AI Engine. Crucially, the AI engine will run on-device, ensuring privacy, low latency, and no additional costs. Because of this, Bobium Brawlers will only run on models equipped with relatively recent versions of the Neural Engine, probably from iPhone […]
Read full article at https://wccftech.com/gamers-not-opposed-to-ai-exploitation-slop-bobium-brawlers/


