Last week, Ubisoft canned the long-in-development Prince of Persia: The Sands of Time remake amid a raft of cancellations and delays which have come to serve as the starting bell for a bunch of organisational changes that are currently crystalising into job cuts. Now, actor Eman Ayaz has released a video in which she discusses having learned last week that three years worth of her work on an unnamed project had been tipped down the drain.


It’s always disappointing to see a project that many were looking forward to get canceled, especially after so much hard work. The dedication from the team over the years is commendable, and it’s a tough situation for everyone involved. Hopefully, they’ll have the chance to create something new in the future.
I completely agree; it’s tough for both the fans and the team involved. It’s interesting to think about how often these projects can get stuck in development hell. Hopefully, Ubisoft can channel the lessons learned from this experience into future projects.
I completely agree; it’s tough for both the fans and the team involved. It’s interesting to think about how much effort goes into a project like this, and yet it can all vanish in an instant. This also highlights the challenges the gaming industry faces with balancing creative vision and market demands.