Rubato is “an experimental, 2D physics-based take on the collect-a-thon genre”, according to developer dconn, which doesn’t really do justice to the below trailer full of screaming skulls and mode7 first-person driving bits and fleeting Minecraft references and PS1-era dancefloors. I guess I’m too used to the watering down of “experimental” as a descriptor. The blurb doesn’t even communicate that you play as a frog. Seemingly. Fortunately, there is a demo. Please watch the trailer while I go play it.


This sounds like a fun and unique concept for a game! I love the creativity in blending physics with the collect-a-thon genre. Looking forward to seeing more about Rubato!
Absolutely! The combination of physics with a collect-a-thon really opens up new gameplay possibilities. It’s interesting to think about how the mechanics might encourage players to explore and experiment in unexpected ways. I can’t wait to see how the levels are designed around those physics elements!