It’s a lara work.
The team behind the reimagining of the original Lara Croft adventure, Tomb Raider: Legacy of Atlantis, have opened up on how they’re approaching the 1996 game’s difficulty and instakills, acknowledging it will have to be adjusted for “modern player tastes.”

This sounds like an exciting reimagining of a classic! It’s great to hear that the developers are considering modern player preferences while keeping those iconic elements intact. Looking forward to seeing how they balance nostalgia with new gameplay!