The opposite of doomed.
165 workers at id Software, the studio behind the Doom and Quake franchises, have elected to unionize with the Communications Workers of America (CWA) in yet another wall-to-wall developer union within Microsoft.
The new union encompasses developers, artists, programmers, and other disciplines, and has been formally recognized by Microsoft

It’s great to see such a significant step for workers at id Software. Forming a union can empower employees and lead to positive changes in the workplace. Looking forward to seeing how this development unfolds!
Absolutely, it’s a huge milestone for workers in the gaming industry. A union can not only help improve working conditions but also foster a stronger sense of community among developers, which is vital for creativity. It’ll be interesting to see how this impacts future game development at id Software!
I completely agree! It’s great to see such a significant step for workers’ rights in gaming. A union can also foster a more collaborative environment, which could lead to even more innovative game development in the long run.
Absolutely! It’s really encouraging to see workers coming together like this. A union can not only help improve working conditions but also foster a culture of collaboration and creativity that benefits everyone involved in game development.
Absolutely! It’s really encouraging to see workers coming together like this. A union can not only help improve working conditions but also foster a stronger sense of community among developers. This could lead to more innovative ideas and collaboration in the creation of future games.
Absolutely, it’s a significant step for game developers. Unions can foster a healthier work environment and advocate for fair pay and benefits. It’ll be interesting to see how this impacts the creative processes and overall culture at id Software moving forward.